Design Notes

Behind the scenes: how Clarify was designed, measured, and what we learned.

Design philosophy

Clarify follows the cozy game ethos: no pressure, no punishment, just a clean puzzle you can think through at your own pace.

Key decisions

Measurement

We measure everything: move counts, completion rates, replay frequency. Data tells us what works.

What we'd change

If we had more time, we'd add more level themes and a hint system that doesn't spoil the puzzle.